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-30- A PlayStation Retrospective by Jeremy Parish. This is an open pre-order for a limited time.
PRE-ORDERS CLOSE ON SUNDAY, NOVEMBER 2, 2025, AT 11:59 PM EASTERN TIME.
Features:
- Full color
- Hardcover
- 182 pages
- 10x10"
PLEASE NOTE: There is no purchase limit on this item. This item is currently in manufacturing and artwork is subject to change.
More information
-30- A PlayStation Retrospective By Jeremy Parish
Catch up on a three-decade legacy with this unofficial* medium-format photo essay tribute book to the original PlayStation! Packed with commentary about the system’s biggest and most interesting games, -30- traces the console’s origins, launch, and rise to greatness over the course of more than 180 oversized pages.
PlayStation Begins
When it hit the scene 30 years ago, Sony’s PlayStation arrived in an overcrowded market where nearly a dozen different game consoles struggled for supremacy and came out on top. Although Sony had a storied background as both a tech company and game publisher, they’d never taken the lead on an entire platform before. Yet within just a few years, the PlayStation stood head and shoulders above the competition: the hottest games system in the world, running the coolest and most cutting-edge games.
In -30- | A PlayStation Retrospective, Jeremy Parish (long-time friend of video game history, former Official PlayStation Magazine PS1 retrospective columnist, and PlayStation owner since 1997) looks back at the most interesting and important moments in the system’s life. How did Sony manage to enter the 32-bit console race fray and emerge the victor? What made the PS1’s library so interesting? Why do we all love the system so darned much? With dozens of in-depth retrospectives and essays and hundreds of compact recaps, -30- recounts the PS1’s journey to the top, blow by blow.
This unofficial and completely unauthorized look back at PS1 celebrates both the milestone hits that made the console a blockbuster (including Metal Gear Solid, Gran Turismo, and Tekken) along with quirky experiments like PaRapper the Rapper and Jumping Flash! that turned Sony into a world leader in game design. From Sony’s pre-PlayStation days publishing games magazines on VHS tapes to the modern fan creations keeping the system alive in the retrogaming community, this book covers the whole PlayStation lifespan!
*This book is not approved or endorsed by Sony.