Platinum Games Brings the Heat with Sol Cresta
Shooting things in space is the oldest of video game traditions. Since 1962 or so with Spacewar, we’ve been flying...
Use arrows/WASD to steer and Space to shoot
Score 0000 · Lives 3
News
At Limited Run Games, we believe great games and stories should be preserved, celebrated, and easy to discover. Explore launch updates, developer deep-dives, community highlights, and the latest from our mission to keep games Forever Physical.
Shooting things in space is the oldest of video game traditions. Since 1962 or so with Spacewar, we’ve been flying...
Stepping into the Limited Run Games offices in North Carolina is a little overwhelming. From the outside, it’s not much...
New Year. New You. New Us!Let’s kick things off with the inaugural entry of our new blog series. We heard...
Video game discourse is checkered with the use of the “lost classic” trope (and I’m as guilty as anybody on...
Something a lot of folks who enjoy playing games share is the mutual dream of creating one. We know that for most...
There’s always something new happening around the hallowed halls of Limited Run Games. Lately, a lot of the internal buzz...
SOL CRESTA is the latest entry in the classic CRESTA series, which originally debuted in arcades in 1980 with MOON CRESTA. Hideki Kamiya serves...
Good brawlers are my jam. I’m old enough to remember when walking to the right and punching things was a...
But every now and then, words like “best” and “perfect” are the most appropriate and accurate way to describe something. That is to...
Some video games are circular, introspective, winding paths of visionary storytelling, tapestries spun of nuance and subtlety. Others, especially many...
“Windjammers 1 and 2 share the same DNA, but this new episode brings new ideas,” said Arnaud. “It's an evolution, with new graphics...
It’s hard to make video games funny, but Dan has put a lot of work and talent into creating something...
There Is No Game: Wrong Dimension is another product of this tradition, a good-spirited, humorous look at what makes games tick...
It’s the moment you’ve all been waiting for: that time of the year where we sell through our reserves and...
When I talked with the team behind Monster Sanctuary, I was struck by their comparison of their game world to...
Games, like our lives, are just better with dogs. Dogs are objectively superior to humankind in every way, particularly their...
We asked developer Ryan Vandendyck at Eden Industries about the process of creating Citizens Unite! Oh, and while you read,...
One of the many joys of this job is that I get to interview people who make games. Sometimes those...